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Latin Business | InsideGamesLatam.biz
Thursday, November 23, 2017

Original article from VIDEOGA-MEX Within the technological world we can find different variations and mixtures of any technology used to other activities to maximize the preference of both directed towards a particular...

Globant (NYSE: GLOB), a digitally native technology services company focused on creating digital journeys, today announced the acquisition of WAE (comprised of We are London Limited and We are Experience, Inc.),...

Armello, the IGF nominated fantasy digital board game brought to life by League of Geeks, will arrive on Xbox One in Q3 2016. The Xbox One release will see all the...

Video games are becoming an ever more ubiquitous element of daily life, played by millions on devices that range from smart phones to desktop computers. An examination of this phenomenon reveals...

Singapore based International Business Media announced today it has launched insidegameslatam.biz (IGL.biz), the first B2B Games Industry Network for Latin America. InsideGamesLatam.biz is the news and intelligence platform providing insight into Latin America’s games...

by Rolando Araos Millar for El Mercurio More and more entrepreneurs seek to live of the creation of this type of content, which moves in the world over $ 95 billion US dolars. If...

by Ultima Hora Paraguayan technology industry continues to grow and more and more products exported. According to the National Office of Intellectual Property (Dinapi), Paraguay exported software, applications and games for $ 500,000...

By Barbara Gutierrez March 17, 2016 for IGN Brasil. According to a survey, it is 52.6% of the population Released on Wednesday (16), the Game Brazil 2016 Research presented data on trends and habits...

by Ashley Alicea - GameDev Latinos IndieCade Festival 2015 hosted a panel of game developers from Latin America and Spain to discuss their experiences with making games in Spanish-speaking countries.Jeb Alvarado (Puerto Rico),...

By Matt Suckley, Staff Writer, Pocket Gamer.biz Sabrina Carmona originally set up a free-to-play games studio in her native Brazil, before financial difficulties forced the studio to close. Later positions at Square Enix...