Ace Team, the Chilean -studio behind the fantastically unusual first person beat ‘em up Zeno Clash – released back in 2011 a game that combines bowling with art history. It’s called Rock Of Ages, and it’s a game of two halves. One half is that of a boulder crashing around destroying stuff, the other is about defending things from that errant ball of rock.

The game will also features different modes:

“Since this is a game where you roll through obstacles destroying everything in your path, we wanted to have a lot of stuff that’s fun to run over” say one of the creators, Andres Bordeu to Rockpapershotgun.com

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And he adds “But many of the obstacles you’ll locate downhill are placed by your adversary for the purpose making your route much more hazardous. Breaking through everything isn’t always your best strategy, thus we wanted to differentiate some of our ‘destructibles’ so it’s more obvious what is a solid obstacle and what is just there for your crushing pleasure. We thought that the people from an army should look really puny and always stack close to bigger units and that we should have lots and lots of them so players are tempted to run over the formations. The 2D cutouts were ideal to convey this idea and it also adheres very well to the Monty Python aesthetic we’re inspired by.”

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Rock of Ages is powered by the Unreal Engine 3. It is for Windows, and Xbox Live Arcade and was released by Atlus on August 31, 2011. The game was released on May 15, 2012 for the PlayStation Network.

 

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