Last November, for the first time, the prestigious official workshop of Epic Games’ Unreal Engine toured Argentina, Brazil and Chile.

This introductory tutorial to one of the most popular market engines was designed for participants with experience in game development where they saw exactly how to make a “twin-stick shooter” completely from scratch in Unreal Engine 4.

The workshop covered topics such as configuration project controls, import assets, building materials, character classes, AI (artificial intelligence), and more. It will focused on popular Blueprints system that can be easily adopted by artists, designers and programmers, all welcome to participate.

 

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